6 pages in this category.
The ValleyThe seeded, procedurally generated world you play in.
BiomesMeadows, forests, highlands and the burnt Dead Forest.
SitesCamps, supply drops, radio stations and outposts to scavenge.Day & NightThe 24-minute day cycle and why night matters.WeatherRain, snow, wind, fog and storms, and how they hide your noise.ShieldCommThe encrypted radio link to your handler.
